All characters in the game will be more interactive than before: almost all of them will have character-specific questlines and have much more dialogue. Initially, fewer NPCs will be romanceable, but we are working to make each romanceable character unique and memorable with several personalized quests for each, in addition to giving them their own unique behaviors.
The relationships are, once again, more than just something extra to do in the game; they’re tied together with the overall game loop: if you have a good relationship with a specific character, you’ll unlock perks such as new missions, stat boosts, cheaper goods, or a more willing hand to help out when you need it. Going the romance route will allow you to go on dates with the NPC, and eventually you’ll be able to marry the character and have kids.
26/01/2021